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JungleExp LaneFighterDifficulty 20/100
All ranks, this week.
Written by players. Their views, not ours; names are masked.
Guide before using Balmond
Best Item Build
Retribution: Ideal for jungle Balmond, allowing for quick clearing of creeps and securing critical objectives
Talents: #511, #122, #631
Best Emblem Set
1. Clear jungle camps (Buff and Monster camps) for gold and experience. 2. Take the enemy's buff (if possible) to deny enemy gold and experience. 3. Destroy enemy creep waves to control key areas. 4. Harass the enemy laner (if opportunities arise).
Good with Angela: Balmond + Angela: Angela's heal and shield enhance Balmond's survivability.
Watch out for Tigreal: Tigreal: His ultimate skill, Sacred Hammer, can knock back Balmond
An in-depth guide and an overview for Balmond and the buff he received in patch 2.1.30
This build is Balmond's standard build and is one of the most effective. War Axe and Queen's Wings are Balmond's core items that gives additional spell vamp which increases Balmond's sustain. Queen's Wings passive also reduces incoming damage if Balmond's below 40% HP allowing him to stay in a fight longer. The 3 items are now situational so build accordingly, to what the team or what you need to counter a specific enemy hero. If you want to increase Balmond's passive heal by Oracle; if you want to reduce the enemy's lifesteal, spell vamp, or healing effects buy Dominance Ice. Buy Brutes Force Breastplate for physical defense and additional damage output; build Antique Cuirass against heroes with high physical damage output. Buy Athena's Shield against Burst Damage mages or magic damage dealers; buy Radiant Armor against continuous damage mages or magic damage dealers.
Welcome to my Balmond Roam guide! Learn how to control the map, create space, secure objectives, and build the right items for every match. I hope this guide helps you become a better roamer.
Equipment Build Description This build focuses on making Balmond a durable frontline that protects teammates, controls objectives, and adapts to different enemy team compositions. Tough Boots (Encourage) provide crowd control reduction and increase nearby allies' damage during teamfights and objective contests. Dominance Ice is one of the core items, offering anti-heal, attack speed reduction, and excellent durability against sustain heroes and healer supports. Chastise Pauldron strengthens Balmond's frontline presence by improving his survivability while continuously applying pressure during extended fights. Antique Cuirass is an important counter against physical skill damage dealers. I often buy **Dreadnaught Armor** first after Dominance Ice, then complete Antique Cuirass later depending on the match. This gives an early defensive spike without delaying other important items. Radiant Armor is the highest priority defensive item against sustained magic damage. It greatly improves Balmond's durability against mages that deal continuous damage and is one of the most important situational items in this build. Guardian Helmet provides massive HP and regeneration, allowing Balmond to recover quickly after fights and remain active on the map without recalling. When the match reaches the late game, I may sell my Boots and purchase Immortality for an additional chance to survive crucial teamfights and defend important objectives. Optional Equipment : Warrior Boots (Encou
ULTIMATE BLEYBLADE GUIDE
Brute instead of boots combined with high sustain and dragon spear for the ultimate speed bleyblade experience
More sustain use it when you spin, don't forget to spin
Talents: #111, #721, #531
Festival of blood for sustain and spell vamp and killing spree to spin faster around the map with the 20% speed buff
There isn't any up and downs, make sure to spin if you feel weak spin if you lose spin
Good with Floryn: Balmond likes supports like floryn to be a better spinner
Watch out for Fanny: Balmond has no stun, he can spin but fanny flies away
Panduan Balmond: Rekomendasi Solo Push dan Duo/Trio di Rank Epic hingga Honor
Thunder Belt optional, dapat digantikan dengan Dominance Ice jika roamernya dalam tim masih membutuhkan
Memberikan true damage ke monster jungle atau minion, mempercepat farming. Setelah upgrade dengan item jungle, bisa memberikan efek tambahan pada hero musuh.
Talents: #711, #122, #731
Membuat Balmond lebih sustain dengan damage yang tetap proper
Updated 30 Sept, 20:38 (Myanmar time). Unofficial statistics from Mobile Legends’ public data, for information only. Not affiliated with or endorsed by Moonton. Hero names and images belong to Moonton.
Vengeance is a go to battle spell for every sustain hero and Balmond is one of them. This allows Balmond to tank more damage and also returning half of it to the damage dealer. In some certain situations, you can use other battle spells for Balmond: Flicker - A good way to escape quickly after securing a kill or in a teamfight, this also allows you to do the Flicker + Ult combo which catches enemies off guard. Petrify - Fixes his lack of crowd control and allows you to lock an enemy close to him giving free hits for his second skill and landing his ultimate more accurately. Revitalize - In
Talents: #111, #721, #731
The go to emblem set for Balmond, the fighter emblem gives him additional spell vamp which synergizes well with his second skill and is paired with Festival of Blood and Brave Smite. Thrill gives him additional physical attack. Thrill can be replaced with Vitality for extra health or rupture for an additional physical penetration.
Balmond can go toe-to-toe with some heroes at Level 1 and clear minion waves fast. Try to take the EXP Crab whenever possible if not, just clear your waves and play safely. Even if you have the upper hand, it's best not to overextend, your goal in the early game is to reach level 4 fast.
Balmond has access to his ultimate now, a really useful tool in the first turtle fight, with enough precision, you can pair this up with your jungler's retribution and secure the turtle almost every time. This is also the phase where Balmond shines and his durability usually peaks since he has built one of his core items.
In the early stages of the Late Game, a Balmond with its core items can be scary like most sustain heroes due to his spell vamp, but as the game progresses longer, Balmond can be easily bursted down and his effectiveness dwindles over time. If the game had progressed in longer games, make sure to always stick by your team and protect your damage dealer by front lining.
Good with Angela: Like every sustain hero, Balmond synergizes well with Angela as it increases his sustainability and tankiness that allows him to soak up even more damage while Angela keeps healing him.
Good with Ruby: If your team is playing a double fighter composition, then Ruby can pair up with Balmond and they can be an amazing frontline duo since both soaks up damage really well with their skills by spell vamp.
Watch out for Benedetta: Balmond struggles with heroes that have high mobility and can easily dodge his skills, Benedetta is one of them. Her kit involves dashing to enemies and it can be used to escape making it challenging to chase her.
Watch out for Yu Zhong: After patch 2.1.60, Balmond can effectively counter Yu Zhong and zone him out with his second skill delaying his minion wave. Although Yu Zhong becomes stronger progressively, Balmond can go toe-to-toe with Yu Zhong in isolated fights.
Watch out for Sun: Balmond is a great counter for Sun as his kit heavily relies on his clones which Balmond benefits from, as his passive easily gets triggered and the spell vamp output of his second skill increases significantly.
Revitalize is my preferred Battle Spell because it gives Balmond extra sustain during extended teamfights and objective contests. It allows me to frontline longer, bait enemy skills, and protect nearby teammates while creating space. Cast Revitalize before or during an engagement, especially around Turtle, Lord, or towers, to maximize its healing value for both yourself and your allies.
Talents: #711, #321, #731
I choose the Tank Emblem to maximize Balmond's durability and sustain as a frontline roamer. Firmness improves his early-game defenses, Tenacity increases his survivability during teamfights when his HP is low, and Brave Smite restores HP after crowd control, allowing Balmond to stay in fights longer without relying only on his passive. This emblem set provides consistent durability and sustain, making it ideal for initiating fights, protecting teammates, and controlling objectives.
Balmond Roam in the early game should play like a bully support for your Jungler. Your first priority is to pressure the enemy Jungler, help secure the first buff, and make their early pathing uncomfortable. Even though the meta has shifted and this setup may not be as common in S41, Balmond can still work if you stay active and keep forcing tempo. After helping your Jungler, rotate quickly to Mid Lane and nearby side lanes to create pressure, scout enemy movement, and protect your team from early invades. The main goal is not just to fight, but to make sure your team can follow your tempo and stay ahead in map control.
This is where Balmond Roam becomes one of the strongest objective controllers. Your role depends on whether your Jungler decides to take Turtle or not. If they do, stay with your team and help secure the objective with Skill 1, Skill 2, and your Ultimate at the right moment. If they choose to skip Turtle, focus on controlling the map, rotating quickly, and protecting key areas so the enemy cannot easily invade or ambush your team. With strong vision and constant pressure, Balmond makes enemies hesitate to start fights because they know your team can see them coming. Frontline confidently, but avoid diving too deep without your teammates following up.
In the late game, your main job is to create space, protect your carries, and control the area around Lord. Balmond Roam is not a hero that can play carelessly. Think strategically, follow your team's tempo, watch the minimap, and predict enemy movements. Stay with your team so you can arrive first at important fights and objectives. Build defensive items based on the enemy's strongest threats instead of using the same build every match. Do not focus on having the highest damage or KDA. A successful Balmond Roam wins by making smart decisions, securing objectives with his Ultimate, and protecting teammates through strong frontline positioning and good timing.
Good with Cecilion: Balmond creates space for Cecilion by frontlining and absorbing enemy pressure. His initiation and zone control allow Cecilion to safely deal continuous damage during teamfights. Together, they are especially strong in long objective fights around Turtle and Lord.
Good with Granger: Balmond creates space through strong zoning and map control, allowing Granger to farm and position more safely. His ability to initiate fights and pressure objectives gives Granger clear opportunities to deal damage from a safe distance. Together, they are effective at controlling the tempo of the game and securing important objectives.
Good with Zhuxin: Zhuxin benefits from Balmond's ability to keep enemies inside teamfights. Balmond's frontline presence allows Zhuxin to safely control space and deal sustained magic damage while the enemy struggles to reach her.
Watch out for Natalia: Natalia is difficult for Balmond Roam to control because she constantly threatens the backline from unexpected angles. Even with good map awareness, she can pressure isolated teammates and force your team to play more cautiously. Balmond has limited tools to reveal or lock her down, making it difficult to fully protect allies throughout the match.
Watch out for Helcurt: Helcurt's Ultimate reduces vision and makes it much harder for Balmond to control the map and react to enemy movements. He can quickly eliminate squishy teammates before Balmond has time to respond, reducing your ability to protect your team and maintain map control.
Watch out for Karrie: Karrie deals true damage based on maximum HP, making her a dangerous opponent for Balmond's tank build, especially in the late game. Blade Armor helps punish her Basic Attacks and can make prolonged fights less favorable for her, but she should still be respected. Avoid giving Karrie free attacks, pressure her with your team, and limit the time she can attack safely during teamfights.