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JungleExp LaneFighterMageDifficulty 40/100
All ranks, this week.
Written by players. Their views, not ours; names are masked.
For players who are interested in playing Bane as a magic EXP laner and late-game dominator.
Arcane Boots provide extra magic power and early magic penetration. Holy Crystal gives strong early scaling for Bane's 2nd & 3rd skills while also providing massive magic power. Lightning Truncheon adds extra damage and improves your early burst potential. Blood Wings grants both a defensive shield and additional magic power. Lastly, Genius Wand and Divine Glaive provide strong magic penetration, especially against enemies building magic defense. Note that you can always change your build depending on your playstyle or situation and enemy lineup.
Use Flicker if there are high-mobility heroes or if you want to surprise squishy enemies with the Ultimate + Flicker combo. It is strongly advised to use Flicker if your team has no initiator. Purify is good against enemies with heavy crowd control, especially for counter-engaging, disrupting ganks, and stopping initiations. You can also use it as bait to start a teamfight. Sprint is also a good option if the enemy team has little to no crowd control and if you want to focus on 1v1 micro plays.
Talents: #511, #1221, #134
Use the Magic Emblem for extra magic power and cd reduction with Rupture for extra magic penetration, especially if you are building Arcane Boots early since it also provide additional magic penetration. Use Weapons Master for extra damage and better early scaling. Lastly, use Temporal Reign for the additional cooldown reduction of your 1st & 2nd skills after casting your ultimate. Bane is a flexible hero, so you can always adjust your emblem setup depending on your playstyle, the situation, or the enemy lineup.
The trick to playing Bane is utilizing your surroundings, including bushes, and positioning yourself properly to initiate or counter enemies. Always poke using your skills and long-range basic attacks. Bane becomes very dominant in the late game, so make sure to utilize your skills effectively and position yourself in a way that maximizes your impact in team fights.
Good with Carmilla: Carmilla is always a great match for Bane because her ultimate allows Bane to deal massive burst damage to enemies caught within it. Bane also works very well with setter tanks like Tigreal and Khufra, as their crowd control abilities create perfect opportunities for Bane to land his skills effectively.
Good with Fredrinn: Fredrinn as a utility jungler is a great match for Bane. With Fredrinn's chase and taunt skills, Bane can easily follow up and deal massive damage during team fights. Bane also synergizes well with other utility junglers like Barats because their crowd control and durability create more opportunities for Bane to safely cast his skills and deal consistent damage.
Watch out for Diggie: Bane struggles against roamers who heavily utilize healing, especially those using the Flask of the Oasis, as it can disrupt Bane's burst potential. He is also weak against sustain-focused supports like Faramis and Estes because their healing and revival abilities make it harder for Bane to quickly eliminate enemies during team fights.
Watch out for Silvanna: Bane struggles against EXP laners who excel in close-range fights, such as Silvanna and Guinevere, because of their lockdown skills and high burst potential. Against these heroes, it's recommended to use Purify or Winter Crown to survive their crowd control and burst damage.
You can try my new combo and enjoy
This set of items is enough for killing the heroes easily and instantly
For escaping and surprise combo
Talents: #511, #1221, #631
For the additional damage and penetration
In early just get the last hit for the minions and always check the map for safety until you get enough items for killing and bursting enemies
Good with Angela: For the additonal heal and movement speed
Watch out for Thamuz: We all know Thamuz is not easy to kill especially for the late game
Just my personal experience. Hope you try it.
This item is good for 1v1 and team fights.
Flicker is the best choice. Good for i hit combo using second skill and ultimate skill. Dodge skills or run from enemies.
Talents: #511, #1221, #631
Rupture for extra magic penetration. Weapon master enhances the damage. Lethal ignition can sure kill 1 hp left enemies during clash.
Early game, must play safe. Avoid using skills, avoid clash when item is not complete. Join clash when you have item or team fights. Don't solo when the enemies have crowd controls and burst damage. Bane power spike in late game, so wait for it
Good with Carmilla: Can easily burst energy. Using carmilla's ultimate and bane set of skills.
Watch out for Fredrinn: Fred is one of bane counter, Don't engage 1vs1, instead go for team fights.
This is my First Guide, So sorry if I missed something and this is based on my opinions in play style for him. Thank you
First Item for me is Holy Crystal because once you build it early game you can get bonus magic damage every levels so building it early game can give you bonuses. You can choose to build Sky Peircer or Blood Wings as your second item it depends in your playstyle. For the rest of the build just follow these. If you want your last items for defense you can do that too.
Bane is an early game dependent hero based on what I experience because he needs to have items fast so I recommend using him as a Jungler or Gold Lane if you prefer. Retribution because it's for Junglers. In using Retribution use Ice Retribution so he can chase down enemies.
Talents: #611, #621, #131
Bane skills cooldown in early game is slow so I usually pick Inspire so he's skill cooldowns will be shorter. Bargain Hunter so he can get a discount in items so he can build items faster. Impure Rage because for his Magic Damage.
In early game focus on building your first item once you already build that you can now easily solo squishy heroes.
In mid game try to not engage, Make your tank or fighter engage first and you follow. Poke the enemy with your second skill because it now deals high magic damage.
This is for those who want kill their enemy fast!
Full mage items are used on MG Bane because his skills scale heavily with magic power. Items like Holy Crystal increase his burst damage, Genius Wand reduces enemy magic defense, Lightning Truncheon adds extra AoE damage for combos, Magic Boots improve cooldown and penetration, and Feather of Heaven boosts sustained damage, making his overall skill and poke damage much stronger.
Bane uses Flicker because he lacks reliable mobility. It helps him engage fights by closing distance for his ultimate or repositioning during combat. It also gives him a way to escape when being targeted, making him safer and more effective in teamfights and surprise plays.
Talents: #511, #621, #631
Mage emblem is used on MG Bane because it increases his early damage and helps him scale faster with magic builds. [Rupture] gives magic penetration for stronger early skills, [Bargain Hunter] speeds up item completion, and [Lethal Ignition] adds extra burn damage after skill combos, improving his burst and poke potential.
Updated 30 Sept, 20:38 (Myanmar time). Unofficial statistics from Mobile Legends’ public data, for information only. Not affiliated with or endorsed by Moonton. Hero names and images belong to Moonton.
Good with Tigreal: Tigreal can set enemy heroes for Bane's Ultimate and Second Skill so it can be easier to hit for Bane.
Watch out for Yi Sun-shin: It depends on how you will use Bane against Yi Sun-Shin you can solo him and he can solo you.
Early game: farm safe, clear wave, avoid fight, reach 2 core item fast. Mid game: strong spike, high burst, start teamfight, zone enemy with skill + ult. Late game: backline dmg, poke + zone, but easy to burst so must position well.
Good with Tigreal: perfect setup with big AoE CC, lets Bane land full cannon + ult easily
Good with Atlas: drags enemies into one spot, basically delivers a free ult combo
Good with Khufra: stops dashes and forces fights, protecting Bane while he pokes
Good with Yve: long zone control, keeps enemies trapped inside Bane damage area
Good with Angela: boosts survivability and lets Bane dive deeper safely
Watch out for Hayabusa: fast assassins that dive and delete him before he reacts