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Loading ခဏစောင့်ပါ
JungleFighterTankDifficulty 60/100
All ranks, this week.
Fredrinn gains 1 Combo Point that lasts 5s each time his skill hits a non-minion enemy, up to 4 Combo Points. His Ultimates cost different numbers of Combo Points. Fredrinn stores 100% of the damage he receives as Crystal Energy, which decays after 5s at a rate of 10% per second. Fredrinn can convert the stored Crystal Energy into HP by 20% of his damage dealt (10% for damage dealt to minions). Gaining a Combo Point resets the decaying timer.
Fredrinn thrusts his sword in the target direction, dealing 125 (+7% Max HP) (+120% Extra Physical Attack) Physical Damage to enemies hit and slowing them by 30% for 2s. His next Basic Attack gains extra attack range and deals 85 (+100% Total Physical Attack) Physical Damage. This skill deals 170% damage to non-hero enemies.
Fredrinn dashes in the target direction, dealing 140 (+80% Extra Physical Attack) Physical Damage to the first non-minion enemy hit. His next Basic Attack knocks the target airborne for 0.3s.
Fredrinn deals 210 (+100% Extra Physical Attack) Physical Damage to nearby enemies and taunts them for 1s. Hitting a non-minion enemy grants Fredrinn 25 for 3s and reduces the cooldowns of Piercing Strike and Brave Assault by 75%. This skill costs 1 Combo Point.
Fredrinn slams his sword in the target direction (this skill can only be interrupted by Suppression), dealing 600 plus 21% of his Crystal Energy as Physical Damage to enemies in a fan-shaped area after a short delay. Enemies in the center of the area take 175% damage. This skill doubles the conversion ratio based on damage dealt to enemy heroes from stored Crystal Energy to HP. This skill costs 3 Combo Points.
Updated 30 Sept, 20:40 (Myanmar time). Unofficial statistics from Mobile Legends’ public data, for information only. Not affiliated with or endorsed by Moonton. Hero names and images belong to Moonton.